Starfield to bring back RPG’s traditional character building elements

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Starfield is currently one of Bethesda’s most anticipated video games of the year. While the game’s release is still some time away, the company has revealed new details on the character traits and background of the upcoming role-playing game (RPG).

“A lot of us have been doing this together for a long time,” game director Todd Howard said during a short Developer Diaries video. Background, traits, all those stats defining your character. I think there are a lot of games out now that do things that people are willing to do in a whole new way by reinventing something that does a lot of things that old hardcore RPGs, something we used to do. Were were

While Howard didn’t speak to the issue, he did indicate that the game is going back to some of the more traditional character-building elements of RPGs. This means we might get to see a lot of old-gen RPG elements from older Bethesda games like the Elder Scrolls series and the Fallout franchise.

Note, this isn’t the first time Bethesda has teased a return to the old RPG with Starfield. Last year, Howard revealed that Starfield will be “a little more hardcore than the role-playing games we’ve made.” He also said that the game “will go back to some of the things we used to do in games long ago that we felt really let players express the character they wanted to be.”

Bethesda is set to release Starfield on November 11. The game will be made available on multiple platforms including PC, Xbox One, Xbox Series X and Xbox Series S. Additionally, the game will be made available on the first day of Xbox games. Pass to customers for free.

Bringing back the traditional character building elements of RPGs, Starfield Post first appeared on BGR India.

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