Resident Evil Village comes to macOS with Apple Silicon: see details


Capcom has finally brought its popular survival horror game, Resident Evil Village, to macOS. The company has announced that the game will be available exclusively on Apple laptops and personal computers powered by Apple Silicon running either macOS Monterey 12.x or MacOS Ventura which was released earlier this month starting today. .

The game developer has also shared a list of laptops and PCs from Apple in which gamers will be able to play Resident Evil Village. See list here:

  • MacBook Pro (13-inch, M2, 2022)
  • MacBook Pro (16-inch, M1 Pro, 2021)
  • MacBook Pro (16-inch, M1 Max, 2021)
  • MacBook Pro (14-inch, M1 Pro, 2021)
  • MacBook Pro (14-inch, M1 Max, 2021)
  • MacBook Pro (13-inch, M1, 2020)
  • MacBook Air (M2, 2022)
  • MacBook Air (M1, 2020)
  • iMac (24-inch, M1, 2021)
  • Mac Mini (M1, 2020)
    — Mac Studio(M1 Max, 2022
    — Mac Studio(M1 Ultra, 2022

As for the Unversed, Resident Evil Village is a single-player survival horror game in which players control a character named Ethan Winters, who is looking for his kidnapped daughter in a village full of mutants. “…the brand new story begins with Ethan Winters and his wife Mia living peacefully in a new place, freed from their previous nightmares.
As they build their new life together, tragedy strikes them once again. When their home is attacked by BSAA captain Chris Redfield, Ethan will have to go to hell once again to get his kidnapped daughter back,” Capcom says of the game.

It is worth noting that earlier gamers could play Resident Evil Village only on gaming consoles like Sony’s PlayStation 5 and Microsoft Xbox Series X. But now thanks to Apple’s Metal 3 API, interested people will also be able to play the game. Their Apple PC or Laptop. There is only one warning. Gamers can only play it on Apple PCs running Apple’s own silicon chipset. This means that Apple laptops and PCs powered by Intel’s chipsets will not be able to support the game.

About Apple’s Metal 3 API

At the heart of this development is Apple’s Metal 3 API, which was announced by the company at its annual developer conference, the Worldwide Developers Conference (WWDC) 2022. “Metal 3, the latest version of the software that powers gaming. Experience on Apple Platform… MetalFX Upscaling enables developers to quickly render complex scenes using less computation-intensive frames, and then apply resolution scaling and temporary anti-aliasing… giving game developers a new fast resource loading It also benefits from APIs that reduce wait times by providing a more direct path from storage to the GPU, so that games can easily access high-quality textures and geometry, creating detailed worlds for realistic and immersive gameplay. are necessary,” Apple said at the time.

Resident Evil Village arrives on macOS with Apple Silicon: check details first appeared on BGR India.

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