PlayStation 5 is getting variable refresh rate support this week: Here are the details


Sony has announced that it is bringing variable refresh rate (VRR) to the PlayStation 5 console. Once you’ve received the update, VRR will automatically be enabled for supported games if your PS5 console is connected to an HDMI 2.1 VRR-compatible TV or PC monitor. You can also turn it off under “Screen & Video” in System Settings.

“On HDMI 2.1 VRR-compatible TVs and PC monitors, VRR dynamically syncs the display’s refresh rate to the PS5 console’s graphical output. This helps reduce or eliminate visual artifacts such as frame pacing issues and screen tearing during PS5 games.” Enhances visual performance for many PS5 titles. Gameplay feels smooth in many PS5 titles as visuals are rendered seamlessly, graphics look crisp, and input lag is reduced,” the company said in a statement.

In the coming weeks, PS5 versions of these titles will receive game patches enabling VRR support:

Astro’s Playroom
Call of Duty: Vanguard
Call of Duty: Black Ops Cold War
fate 2
Devil May Cry 5 Special Edition
dirt 5
Marvel’s Spider-Man Remastered
Marvel’s Spider-Man: Miles Morales
Ratchet and Clank: Apart from the Rift
Resident Evil Village
Tiny Tina Wonderlands
Tom Clancy’s Rainbow Six Siege
tribes of midgard

“These are just a few of the PS5 titles receiving VRR support and we want to thank their talented development teams. Please stay tuned to their channels for updates as their game patches go live to give you the best of what you can with VRR The experience will be there,” the company said.

playstation 5 price

As far as the price is concerned, the standard edition of the Sony PlayStation 5 gaming console will be available for Rs 49,990, while the digital edition of the PS5 console will be available for Rs 39,990.

The company recently said that it shipped just 3.9 million PlayStation 5 consoles in the festive quarter of 2021. Altogether 17.3 million units have been shipped as of December 31, nearly three million fewer than the PlayStation 4 had managed at the equivalence point since its release.

The gaming division’s revenue declined 8 percent year-over-year (YoY) to 813.3 billion yen ($7.09 billion), but operating profit rose 12.1 percent to 92.9 billion yen ($810 million).

This week PlayStation 5 is getting variable refresh rate support: These details first appeared on BGR India.

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